Overview In this role, you design and implement gameplay animation systems that deliver high-quality character motion. You will serve as the primary contact for animation implementation issues and work across Animation, Design, and Engineering to keep the pipeline smooth. You'll develop tools and state-driven behaviors to enable complex movement and mentor the team through documentation and training. Join a collaborative environment shaping engine and game development at scale, with a focus on innovation and community impact.
Compensation / Benefits- 100% premiums for you and dependents
- Medical, Dental, Vision HRA
- Long Term Disability
- Life Insurance
- 401k with competitive match
- Mental well-being program with Modern Health
Responsibilities- Create animation behavior tools and techniques to enable complex movement systems
- Design and implement animation state machines and runtime solutions
- Collaborate with Animation, Design, and Engineering to analyze and resolve animation implementation issues
- Work with animation leadership to maintain style and quality standards
- Identify pipeline improvements and provide solutions, including training and documentation for the animation team
Key requirements- Strong animation sense with knowledge of realistic and stylized motion
- Expertise with animation pipelines and tools (Maya, MotionBuilder, Unreal Engine, Control Rig)
- Excellent problem-solving, written communication, and teamwork
- Familiarity with gameplay animation tools like blend trees and state machines; Unreal Engine Animation Blueprints a plus
- Experience in AAA game development; Unreal Engine experience a plus
- Self-motivated and able to work independently
- Coding knowledge in C++ is not required
- strong written communication
- teamwork
- self-motivation
- animation pipelines
- Maya
- MotionBuilder