M
Not Specified Permanent

Folsom, California · USA job

HBM Hardware Emulation Architect - SMTS

Micron

Folsom, California

Job description

Overview

As Hardware Emulation Architect on the HBM architecture team, you design, enable, and deploy emulation capabilities for next gen memory products. You partner with design, verification, firmware and system groups to identify emulation needs and build a robust ecosystem of testbenches, controllers, and IA-enabled workflows. You drive pre-silicon validation, tapeouts, and customer enablement with hands-on support. This role blends hardware emulation leadership with AI-driven tooling to accelerate product development at scale.

Compensation / Benefits
  • Medical, dental, and vision plans
  • Paid time off
  • Paid holidays
  • Robust leave programs
  • Equity and bonus potential
  • Benefits Guide on
Responsibilities
  • Develop and maintain hardware emulation environments for complex SoCs and subsystems
  • Compile, configure, and debug large-scale RTL designs on emulation platforms (Palladium, Veloce, Zebu)
  • Support pre-silicon validation, firmware bring-up, and early software development using emulation
  • Debug functional, performance, and connectivity issues across RTL, firmware, and system layers
  • Collaborate with design, verification, firmware, and architecture teams to enable rapid debug and issue resolution
  • Create emulation testbenches, transactors, and models for system-level use cases
  • Enable hybrid validation flows (simulation + emulation + FPGA prototyping as needed)
  • Provide hands-on support during key project achievements (tapeout, bring-up, customer enablement)
Key requirements
  • 15+ years of relevant Engineering or Design Engineering experience
  • Strong experience with RTL design and debug
  • Hands-on experience developing emulation platforms for complex GPU/CPU and memory systems
  • Experience with emulating memory subsystems, including HBM and custom HBM
  • Solid understanding of SoC architecture, interconnects, and IP integration
  • Experience debugging full-chip or subsystem level designs
  • Familiarity with firmware or low-level software interaction with hardware
  • Bachelor's degree in Electrical Engineering, Computer Engineering, or related field
  • Cross functional collaboration
  • Proactive problem solving
  • Effective communication across design, verification, firmware and system teams
  • RTL design and debug
  • Emulation platforms (Palladium, Veloce, Zebu)
  • Emulation testbenches, transactors, models

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